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401. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Confirmed. Will look into it soon hopefully.
- by Sable Blitzmann - at 2014.02.21 19:05:00
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402. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Bertrand Butler wrote: I don't know if this is reported already. Sometimes when you rig a strategic cruiser and then proceed to change around subs, you get a ghost fourth rig slot showing. Other than the visual, there is no change in stats or...
- by Sable Blitzmann - at 2014.02.21 02:09:00
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403. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Kalliea Aeterna wrote: The Shield compensation skills do not appear to be calculating correctly for shield resistance amplifiers for me. Compensation skill is being correctly being applied to the amplifier's. Pic: http://eve-files.com/dl/26...
- by Sable Blitzmann - at 2014.02.18 17:36:00
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404. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Kadesh Priestess wrote: Miracle Chipmunk Otsito wrote: Searching for the Proteus is kinda odd. If I type "pro", I get nothing. "Pro" only shows the Probe. I have to type "eus" to find the Proteus. I even updated to the latest one as of tod...
- by Sable Blitzmann - at 2014.02.18 02:04:00
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405. Market updating, how far is too far? - in EVE Technology Lab [original thread]
CCP has always stated that keyboard macros are not against the EULA. The way that I've always approached it: if you're completely automated, that's bad and you should feel bad. Elinor, however, is not completely automated. You still need to click ...
- by Sable Blitzmann - at 2014.02.05 20:51:00
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406. zKillboard.com (beta) - in EVE Technology Lab [original thread]
Devils advocate here. I do not understand the point of that. You can make a custom API which ONLY does killmails, so I don't know why people are still against submitting their API. Not only that, but I fear that with these external KM links, peo...
- by Sable Blitzmann - at 2014.01.29 21:02:00
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407. First nestor on EVE CEntral - in EVE General Discussion [original thread]
Jowen Datloran wrote: That site appears to be faulty implemented; the LP cost of the Stratios BPC is 120.000 (not 240.000) and the ISK price is 30.000.000 ISK (not 15.000.000). I just checked with current Jita BUY orders, giving an ISK/LP rati...
- by Sable Blitzmann - at 2014.01.29 03:50:00
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408. Rubicon 1.1 Traits information - in EVE Technology Lab [original thread]
Where is this information in the SDD? I've never had need of it before, so I'm not sure if it's changed with the update. Is it in a textfield somewhere, or do I need to find them in on of the attribute tables and match them up?
- by Sable Blitzmann - at 2014.01.29 02:02:00
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409. First nestor on EVE CEntral - in EVE General Discussion [original thread]
Laiannah Sahireen wrote: Whoever listed that is an idiot. They must have bought a built hull to get it on the market that fast, which means they paid 1,000,000 LP and 100 million isk. If my wonky and unreliable math is correct, that's 2599 ISK...
- by Sable Blitzmann - at 2014.01.28 21:19:00
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410. LP Store in SQL format -- v0.1 - in EVE Technology Lab [original thread]
v0.9 - Rubicon 1.1 Added: - Nestor: 1,000,000LP/100,000,000ISK for SoE corp, and 800,000LP/80,000,000ISK for The Sanctuary - Nestor BPC: 600,000LP/150,000,000ISK for SoE corp, and 400,000LP/100,000,000ISK for The Sanctuary Can't upload to ev...
- by Sable Blitzmann - at 2014.01.27 22:16:00
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411. Looking for WebKit 532 browser (Chrome 3 or 4) - in EVE Technology Lab [original thread]
Doesn't work, unfortunately. The installer goes dead
- by Sable Blitzmann - at 2014.01.23 01:06:00
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412. Looking for WebKit 532 browser (Chrome 3 or 4) - in EVE Technology Lab [original thread]
I'm doing some debugging for the IGB, however it's a pain to make CSS changes and then switch over to see if it looks better in the IGB. Would be easier if I had a standalone browser. However, for the life of me, I cannot find a (working) Chrome ...
- by Sable Blitzmann - at 2014.01.22 16:08:00
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413. LP Store in SQL format -- v0.1 - in EVE Technology Lab [original thread]
No update, just giving this topic a little activity so it doesn't auto-lock. Using the LogServer was a dead end, unfortunately. Oh well.
- by Sable Blitzmann - at 2014.01.21 15:39:00
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414. Asking for help: using EVE's skyboxes - in EVE Technology Lab [original thread]
the skyboxes are simply textures that wrap around you're viewpoint. I'm not a graphical designer, so I don't know the in and outs. The textures can be found in the client .stuff files - start digging around in there. Use a stuff extractor. I thi...
- by Sable Blitzmann - at 2014.01.09 05:44:00
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415. Want to hire someone to buid me an eve tool - in EVE Technology Lab [original thread]
What features would be part of this 'feature rich" corp management app? I can tell you right now that if you're looking for something similar to TEST's auth that ties together Jabber, Skills, Forums, Comms, etc, you're probably looking at more th...
- by Sable Blitzmann - at 2014.01.09 05:41:00
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416. Sticky:Dev Blog: Building a Balanced Universe - in EVE Information Portal [original thread]
Trillian Stargazer wrote: If TiDi is good enough for blobbers in Null Sec is should be OK for empire people. When a node goes in to TiDi when its reinforced and there are less people than are in Jita, Something is wrong, Very wrong. When we ha...
- by Sable Blitzmann - at 2013.12.03 23:31:00
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417. Sticky:Dev Blog: Building a Balanced Universe - in EVE Information Portal [original thread]
Max Kolonko wrote: Mara Rinn wrote: How is work progressing with the dynamic node reinforcement where you move sols between nodes while players are busy in those sols? .... snip..... Would it be possible to do something like this?: -...
- by Sable Blitzmann - at 2013.12.03 23:23:00
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418. CCP, zKillboard and killmails.. Specialized Bays marked as (Other) - in EVE Technology Lab [original thread]
Karbowiak wrote: Abdiel Kavash wrote: I'm not an expert, but does it really matter on a killmail whether the PLEX that got blown up was in the cargo hold, corp hangar, or in the fuel bay of a ship in a SMA? It's still a PLEX lost. Unless the...
- by Sable Blitzmann - at 2013.12.03 19:32:00
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419. The Nex Store - how is it organized? - in EVE Technology Lab [original thread]
Out of sheer curiosity, does anyone know how the Nex store is organized? I've been looking into it for the past couple hours, and it's not making any sense to me. I thought maybe it was somewhat like the LP Stores, where every corp has their own ...
- by Sable Blitzmann - at 2013.12.03 19:24:00
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420. Visual for the current ewar effects being applied to your target - in Player Features and Ideas Discussion [original thread]
We have the effects bar, which show aggression mods being used on our own ships. I think it would be nice to extend this feature in some way to show ewar modules being applied to your target, be it friendly or hostile. The purpose of this is to s...
- by Sable Blitzmann - at 2013.12.02 01:30:00
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